Intersculpt is a global, networked exhibition of digital sculpture realized through computer-aided design, manufacturing, and digital networks. This exhibition was established in 1993 by l'Association Ars Mathematica in Paris and has been held biennially around the world. Artists from all over the globe contribute 3-D models to a central location via the World Wide Web in a vetted contest; the winning sculpture designs are then printed in 3-D format in cities throughout the world.
The CANVAS Gallery presented Intersculpt 2007 in two thematic approaches: "mathematics" and "biomorphism." The first celebrated classical mathematically-derived and inspired sculpture, while the second conveyed the present artistic revival of cybersculpture inspired by "shapes of life"—humans, cells, animals, plants. The sculptures were presented both virtually, as 3-D objects in the CANVAS space, and physically as printed via computer-controlled machines. Intersculpt 2007 was simultaneously Webcast from L'Ecole Nationale Superieur des Artes et Metiers (ENSAM).
Exhibition programming
October 4
7 pm: Gallery Conversation
"Vedic Geometry and Tactile Mathematics," with Stewart Dickson, Visualization Research Programmer at the Integrated Systems Laboratory, Beckman Institute